![]() Rayman starts the game with minimal abilities, and he can gain more abilities as the game progresses. Part of the lums are hidden in small cages, in which other freedom fighters or Teensies are imprisoned, and can be obtained by breaking the cages. Collecting enough lums gains the player access to new parts of the world. The player navigates through a mostly linear sequence of levels, fighting enemy Robo-Pirates, solving puzzles and collecting lums. ![]() In contrast to its predecessor, which was a 2D platformer, Rayman 2 is a 3D platformer. Some back story is also obtained through (optional) instructions from Murfy, a "flying encyclopaedia" who provides explanations on all kinds of gameplay elements. ![]() At several points in the game the player loses control during cut scenes, which typically show dialogue between characters.īy collecting lums (small bodies, or shards of magical energy), the player unlocks more information about the game world and its back story, which can be read by standing still and pressing a specific button for some time. The game is played from a third-person perspective and the player has control over the camera, though in some situations this control is limited to only certain angles. Ratings contributed by Hipolito Pichardo, formercontrib, Kic'N, Big John WV, Victor Vance, ryanbus84, Plok, Alaka, Yearman, Ben K, Corn Popper, Sciere, Xoleras, Flapco, Solid Flamingo, Bilal Ibrar, bioculture.Screenshot of the Fairy Glade, the second level of the game Modular Cable support.įile Size: 4.21 GB (PlayStation 2 Classic version)Īttributes contributed by Ace of Sevens, formercontrib, Robond, Shoddyan, TechSmurfy, Plok, Jeanne, Alaka, Ben K, Corn Popper, Xoleras, Bilal Ibrar. Multiplayer support is in minigames only.
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